In anticipation of… a mobile game?

“We hear from some quarters that video games that are not played with some use of a button do not count. Wrong. The proof is on the iPad on my desk.” -Stephen Totilo, Kotaku

Remember when I posted about a Forbes columnist who dared accuse iOS games (and mobile games in general) of not being “real” gaming experiences? Kotaku writer Stephen Totilo posted his review of Infinity Blade II, and his perspective largely echoes what gamers are becoming more and more aware of: mobile devices can power excellent, high production value gaming content.

Totilo writes: “Skipping [Infinity Blade II] because it is, essentially, gesture controlled, is not recommended.”

Fuck you, Forbes.


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